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<?xml version="1.0" encoding="utf-8"?> <!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"> <sect1 id="Gaps"><!--<sect1info> <copyright> <year>2005</year> <holder>Zach Keene</holder> </copyright> <author> <firstname>Zach</firstname> <surname>Keene</surname> </author> <address><email>zjkeene@bellsouth.net</email></address> </sect1info>--> <title>Gaps</title> <para>Written by Zach Keene</para> <sect2><title>Setup</title> <informaltable> <tgroup cols="2"><tbody> <row> <entry>Type of Deck</entry> <entry>Standard Deck</entry> </row> <row> <entry>Stock</entry> <entry>All cards are dealt into four rows of 13 cards each; the aces are then discarded to leave four gaps. Two redeals are allowed.</entry> </row> </tbody> </tgroup> </informaltable> </sect2> <sect2><title>Goal</title> <para>To place all cards in sequence from 2 to king, in suit.</para> </sect2> <sect2><title>Rules</title> <para>Gaps in the leftmost column may be filled by moving a 2 of any suit there. A gap to the right of any non-King card may be filled by placing the card with the same suit but one rank higher into the gap. Gaps following Kings or other gaps may not be filled.</para> <para>Once a card is placed in a sequence starting with a 2 in the leftmost slot, it can no longer be moved.</para> <para>If no moves are possible (i.e., all gaps follow Kings), double-clicking any card will cause a redeal. Any cards not in sequence will be removed, shuffled and redealt. Only two redeals are allowed.</para> </sect2> <sect2><title>Options</title> <para>Randomly Placed Gaps on Redeal: Tick this to have randomly placed gaps after a redeal. If unticked, the gaps will always be placed directly to the right of any cards already in sequence after redealing.</para> </sect2> <sect2><title>Scoring</title> <para>Each card placed in sequence, starting with a two in the leftmost slot, is worth one point.</para> <para>Maximum possible score: 48</para> </sect2> <sect2><title>Strategy</title> <para>Put off making any move that will add a gap after a king for as long as possible.</para> </sect2> </sect1>
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